EngineInitInfo
Namespace: E2E.Engine
public sealed record EngineInitInfo : IEquatable<EngineInitInfo>What a worker’s init is given, once per worker, before its first attempt. Upstream’s EngineInitInfo.
Inheritance: object
Implements: IEquatable<EngineInitInfo>
Properties
Section titled “Properties”public required IReadOnlyDictionary<string, string?> Env { get; init; }The run’s environment with what prepare left in it.
Value: IReadOnlyDictionary<string, string>
public required Action<string> Log { get; init; }Value: Action<string>
public required string RunId { get; init; }Value: string
TargetName
Section titled “TargetName”public required string TargetName { get; init; }Value: string
WorkerSlot
Section titled “WorkerSlot”public required int WorkerSlot { get; init; }The worker slot this worker serves, 0 to the target’s workers minus one.
Value: int